09/05/2017

Problem:

Could load texture correctly when rendering to framebuffer. However, when framebuffer is used, only left down corner of the texture is displayed.

Solve:

I loaded a model with some texture initialization before initiating framebuffer. And the model affected the initialization of framebuffer;

Should initialize framebuffer before loading the model.

Task for tomorrow:

Try every simple mesh in the object separately.

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