06/14/2017

Research:

  • Implement KFR with Optical Flow in OpenGL
  • Cannot Output the model from Unity (only part of the model can be exported), but we can try to test FPS on KroEngine.
    • Origin: 90 – 100 FPS
    • GausBlur: 62 -69 FPS
    • KFR: 58 – 65 FPS

LeetCode:

Parallel Computing Study:

  • Finish watching video of Lesson2
    • coalesced: access contiguous memory
    • strided: access non-contiguous memory
    • for floats, (a + b) + c  != a + (b + c), e.g. a = 1, b = 10^99, c = -10 ^ 99
    • atomic functions are costly

Guitar:

  • practice.

Others:

Presentation next Monday:

  • Prepare the PPT

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